Cetacea

Cetacea is the general name for a whole race of sentient sea-dwelling creatures. Cetacea form a very community-based society, traveling mostly in pods around the seas of the world. They seem to greatly value the elders of the pod and carry on stories and knowledge via an extensive oral tradition. Some scholars have went so far as to speculate that the creatures are, in fact, possessing a racial memory, although there has been no serious evidence presented to support this supposition, and much of the considerations may be explained by their oral tradition.

There are a wide variety of different types of Cetacea, from the colossal blues, to the smaller (in comparison) humped ones, to the sleek swiftfins.

Sample Cetacea
Rorquat CR 12

XP
NG Gargantuan Magical Beast
Init +5; Senses Blindsense 60 ft; Perception +25

DEFENSE

AC 31, touch 7, flat-footed 30 (1 Dex, -4 Size, +24 natural)
hp 232 (16d10
142)
Fort +17, Ref +11, Will +16
DR 5/piercing

OFFENSE

Speed Swim 60 ft.
Melee Bite 24 (2d818/19–20), Slam 24 (2d618), Tail Slap 24 (2d818)
Special Attacks Roar

STATISTICS

Str 34, Dex 12, Con 25, Int 12, Wis 32, Cha 21
Base Atk +16; CMB +32; CMD 43
Feats
Skills Diplomacy +15Knowledge (nature) +10, Perception +25, Swim +36; Racial Modifiers +8 Swim
Languages Cetacea
SPECIAL ABILITIES
Roar (Su)

A rorquat cetacea can unleash an enormous sonic roar in a 60 ft cone in front of it. All creatures caught in the roar must make a DC 25 Fortitude save or be paralyzed for 1d6+7 rounds. The save is Constitution based.

ECOLOGY
Environment Oceans
Organization solitary, pair, group (3–6), or pod (8–30)
Treasure none

Cetacea

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