Valkyries

Valkyrie: Female; Outsider 20;
Medium-size outsider; HD 20d8 + 140; hp 230; Init + 19; Spd 60 ft.;
AC 42 (touch 23, flat-footed 36);
Atk + 30/ + 25/ + 20/ + 15 melee (1d8 + 9/19-20/×3, heavy lance or 1d6 + 9/19-20/×3, halfspear or 1d8 + 9/18–20, longsword).
Alignment: Lawful Neutral
Saves: Fort +19, Ref +29, Will +19
Attributes: Str 28, Dex 40, Con 25, Int 24, Wis 24, Cha 24.
Skills: Climb +34, Concentration +50, Diplomacy +50, Handle Animal +50, Heal +50, Intimidate +30, Jump +34, Knowledge (arcana) +27, Knowledge (history) +27, Knowledge (nobility and royalty) +27, Knowledge (the planes) +27, Knowledge (religion) +33, Knowledge (undead) +32, Listen +29, Ride (horse), +62, Spot +32, Swim +31.
Feats: Alertness, Cleave, Great Cleave, Improved Critical (halfspear), Improved Critical (heavy lance), Improved Critical (longsword), Improved Initiative, Lightning Reflexes, Mounted Combat, Power Attack, Quick Draw, Ride-By Attack, Run, Spirited Charge, Sunder, Trample, Weapon Focus (halfspear), Weapon Focus (heavy lance), Weapon Focus (longsword)
Smite Chaos (Su): Once per day a Valkyrie may attempt to smite chaos with one normal melee attack. She gets +7 on her attack roll and deals 20 extra points of damage. Smiting a creature that is not chaotic has no effect and does not use the ability for that day.
Turn Undead (Su): A Valkyrie turns undead as a cleric.
Aura of Courage (Su): A Valkyrie is immune to fear, magical or otherwise. Allies within 10 feet of her gain a +4 morale bonus on saving throws against fear effects.
Detect Chaos (Sp): The Valkyrie can use detect chaos at will as the spell.
Divine Grace: The Valkyrie applies her Charisma bonus to all saving throws. (This modifier is already figured into the statistics given above.)
Divine Health: A Valkyrie is immune to all diseases, including magical diseases such as mummy rot and lycanthropy.
Empathic Link (Su): The Valkyrie can communicate telepathically with the mount at a distance of up to one mile. The Valkyrie has the same connection to an item or a place that the mount does.
Shlepnir Mount: This creature grants its master empathic link and share spells. See below for statistics.
Lay on Hands (Sp): A Valkyrie can heal wounds by touch as a standard action. Each day she can cure 140 hit points. The Valkyrie can cure herself and can divide the curing among multiple recipients. She doesn’t have to use it all at once.
Remove Disease (Sp): A Valkyrie can remove disease, as the spell, six times per week.
Share Spells: A Valkyrie may have any spell she casts on herself also affect her mount if the latter is within 5 feet at the time. The Valkyrie may also cast a spell with a target of “You” on her mount.
Breath of Life: Once per day a Valkyrie may restore life to a single individual, or permanently destroy a single powerful undead.
Paladin Spells/Day: 9/7/5/4; base DC = 17 + spell level.
Valkyrie traits: Immune to transmutation, necromancy, energy drain, ability drain, ability damage, mind-affecting effects, electricity, cold, and acid; fire resistance 20, DR 20/-, SR 64, immortal.
Battle Trained (Ex): A Valkyrie is proficient with all armor. Armor never impacts a Valkyrie’s speed, nor does a Valkyrie take armor check penalties on Ride checks.
Choose the Slain (Su): A Valkyrie can draw the soul from a newly dead body and store it in her spear for transport to the Outer Planes. This functions as soul bind, but the dead creature must be willing to have its soul taken. If the creature is unwilling, this ability has no effect.
Holy Zeal (Su): A Valkyrie adds her Charisma modifier as a deflection bonus to her Armor Class.

Valkyries

Lord of Creation in the Playground 2015 Ralasha